UPDATE: Version 0.221


CANTICLES PUZZLE REDESIGN

Canticle puzzles have been redesigned!


Thank you for all your feedback about the Canticle puzzles. The consensus was that they can be fun, but due to iffy design, sometimes it was difficult to know what exactly was expected of you. I've redesigned them in 3 ways:

1. Blanks have been added so that it's clear where the Verse fragments are supposed to go.

2. The font has been changed to help with legibility.

3. A "Remove Red Herrings" button was added for those players who aren't so much into puzzles. This button removes all the Verse fragments that aren't used in the puzzle, leaving only the correct ones to be placed in the correct spots.

I think this redesign still leaves the puzzle as is for those who enjoyed them, while also allowing those players who didn't enjoy them as much an easier path forward. 


BUG FIXES

CHAPTER 1 (DEMO)

- You now no longer need Larceny to break into the parlor, but Larceny is still available as the quieter option.

- Fixed a bug in the character creator that would get an error when trying to back out of your goddess selection.

- Fixed an exploit in the Canticle puzzle.

- Fixed inconsistency: You can no longer tell Soren you know what a certain phrase in Qitali means without having actually learned it.

- Fixed dialogue: Luca no longer refers to "Firesday" (changed to Lightsday).

- Fixed dialogue: the game no longer mentions "Revelations" (cut content).

- Fixed various typos in the dialogue.

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Thank you everyone who's played the game! Your feedback has been greatly appreciated. Please let me know about any bugs or inconsistencies you find going forward as well.

Files

Canticle-0.221-pc.zip 936 MB
25 days ago
Canticle-0.221-mac.zip 932 MB
25 days ago

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