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I dabble in a lot of different artsy pursuits, like writing and world-building, graphic design and map-making, and (most recently) audio editing and composition. Not too long ago, I decided to try and pour all those hobbies into my first ever video game project, Canticle. This game has been a labor of love, and something I've pursued quite obsessively from the moment I decided to make it. I'm still learning to code, design, animate, and improving along the way. My aim is to make something I would love to play but can't quite find: a story-rich game where choices matter, with deep world-building, RPG elements, high re-playability, LGBTQ+ themes, and a plot that straddles fantasy, mystery, and (optionally hot!) romance.